the same structures in the output image should not appear multiple places. The output should not have visible artifacts such as seams, blocks and misfitting edges.The output should be as similar as possible to the sample.
The output should have the size given by the user.Texture synthesis algorithms are intended to create an output image that meets the following requirements: In image processing, every digital image composed of repeated elements is called a "texture.".Often, the image is a photograph of a "real" texture, such as wood grain. In 3D computer graphics, a texture is a digital image applied to the surface of a three-dimensional model by texture mapping to give the model a more realistic appearance.Texture has been described by five different properties in the psychology of perception: coarseness, contrast, directionality, line-likeness and roughness. In common speech, the word "texture" is used as a synonym for "surface structure"." Texture" is an ambiguous word and in the context of texture synthesis may have one of the following meanings: By contrast, texture synthesis refers to techniques where some source image is being matched or extended. Procedural textures are a related technique which may synthesise textures from scratch with no source material. 4.7 Deep Learning and Neural Network ApproachesĬontrast with procedural textures.4.3 Single purpose structured texture synthesis.